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I2
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Text File
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1994-09-03
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5KB
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184 lines
WELCOME TO FIREPOWER !
There are three modes of play
in FIREPOWER, you have just chosen:
JOYSTICK VS. MODEM
In this mode of FIREPOWER your
adversary is an other person using a
different computer connected by a
modem, either over the telephone
line, or in the same room. One
joystick is required (in the second
joystick port). The mouse is used to
make special modem selections. The
playing screen is divided into two
parts, one side for your viewing
screen and the other side for the
modem screen and controls. The
status window is at the bottom of
the screen. In this mode the tank
has been selected for you.
GAME PLAY
The goal of FIREPOWER is to
find the enemy's flag and return it
to your base. The game begins with
your tank sitting in a garage at
your base. Drive forward, your tank
will come out of the garage and
become visible (refer to joystick
controls at the end of this
document). If you remain stationary
at any location for too long, the
enemy will locate you and attack
with helicopters. It is possible for
your tank to get stuck when driving
through rubble or other projections
from the ground. Moving in the
reverse direction will usually solve
this problem.
THE STATUS WINDOW
SCORE: You gain points by
destroying your enemy's tanks,
helicopters, men and fortresses. You
also gain points by saving your own
men and returning them to a
First-Aid Station (marked with a red
cross).
MEN: The number in this window
indicates the number of your men you
have aboard your tank. You pick up
your men by stopping when they run
up to your tank. If the tank is
moving, the men will be killed.
After you have taken on the maximum
amount of men, your own men will not
attempt to run up to your tank. You
unload your men by stopping in front
of a First-Aid Station, on the right
hand side. Your men will then exit
the tank and run into the Station.
MINES: Mines are symbolized on
the STATUS WINDOW by a gray disk
with a slash. The number indicates
the number of mines remaining in
your tank. By bringing the tank to
a complete stop, then simultaneously
pressing the fire button and pulling
down on the joystick mines are
dropped. Beware, the mines are
proximity mines and will explode
when anything gets near them,
including your tank. You can acquire
1 extra mine for each 5 of your own
men you rescue.
FUEL: Each tank starts with a
full load of fuel. The fuel load is
consumed as the tank drives from
place to place. Additional fuel can
be acquired by finding and
destroying your enemy's fuel depots,
(A large dome connected diagonally
to a smaller dome), also by
returning to your own garage. If
your tank exhausts its fuel, it will
explode to prevent the enemy from
taking abandoned tanks on the battle
field.
RADAR: Your radar is large
black square in your status window.
You are the dot in the center, your
enemy will show up as dots
relatively around you.
JOYSTICK CONTROLS
The joystick controls in
FIREPOWER are absolute, so that if
you are facing up and you would like
to drive to the left, all you need
to do is push the joystick to the
left and hold it there. If you are
facing left and you would like to
back up, press the joystick to the
right (the opposite direction).
MODEM CONTROLS AND USE
The modem mode is designed for
use with Hayes 1200 and 2400 baud
compatible modems only, and is not
guaranteed to work with modems other
than Hayes compatible. After you
have finished reading these
instructions, the modem mode game
will automatically load in. The left
side of your screen will be set up
for the tank, the right side is a
simple terminal. On the bottom of
the right side is the control panel.
On it are the following controls;
CALL: Press this button after
typing in the telephone number you
want to call in the box marked with
a "#".
START: After connection has been
made, you will be in a simple
terminal, thus, may talk using the
keyboard if you like. Pressing the
START button will start the game on
both sides. The person that presses
the start button first takes control
of the left Green tank. The modem
screen will display the message "*
STARTING GAME *", the game will
begin. In the case that the other
person presses the start button
first, your screen will reconfigure,
so that the simple terminal is on
the left and the game screen in on
the right. You may type messages to
your friend WHILE playing the game.
H-UP: This button will send the
ATH0 command to your modem to hang
up.
It is suggested that you play the
one or two player games first, so
that you get a feeling for
FIREPOWER. Consult your Modems user
manual for detailed operations of
the modem.
SOME HINTS
Be careful that you do not
explode your own mines while
dropping them. Keep track of the
direction of your home your enemy's
flag in order to win the game. The
gun turrets on both fortresses only
have eight positions. The turrets
can fire at a 45 degree angle, but
not at 25 degrees. Thus they are
vulnerable to an odd angled attack.
In addition, the turrets are
programmed not to shoot in any
direction that might damage other
portions of its own fortress. Thus,
if your tank is well positioned, the
enemy turrets will not fire on you
when your tank is in close proximity
to other vulnerable parts of its own
fortress.
Good luck, and capture the
Flag!